Alliance

An Alliance in War and Magic is similar to what other games would call a Guild or Clan. It is a collective of players that work together to perform tasks that wouldn't be possible by a single player such as Rallies and assisting allies with their building/upgrading tasks as well as donating troops to those in need.

Alliances have the opportunity to level up once they have received enough resources from its members in the form of donations. Alliances also get a percentage of the items sold to an Alliance-held outpost such as a wood, food or crystal store.

The game offers a lot of content for Alliances, however, some of this only becomes available after the Alliance reaches a certain level such as the Alliance Skill Tree which is available when the Alliance is Level 10.

At Level 1 the Alliance is restricted to a total of 50 members but this limit increases as the Alliance levels up.

An Alliance can perform a "Rally" against a players city or a monument. The rally organizer would set the target and the time before the rally starts with either 5, 15 or 60 minute options. Other Alliance members involving themselves in the rally would need to be at the organizers city before this timer ends, therefore it would be beneficial to either set the time limit high or have the Alliance members move together to create an Alliance "hive".

The number of Alliance members that can be involved in a Rally is dependant on the Rally organisers Hall of War level.

As there are no real ingame controls for an Alliance, players are expected to follow the leaders wishes in order to stay in the Alliance such as having to spend real-world money, teleport their city to an Alliance "hive" and partake in Alliance Wars.

As an Alliance grows in power, players may find that the Alliance becomes more restrictive and elitist and the player may be forced to either change their gaming style or leave the Alliance.

Alliance Skill Tree
Once an Alliance reaches level 10 it has access to a special skill tree.

Within this skill tree there are 3 branches that loosely equate to the three main areas of game-play. These are Attack, Defence and Support.

A player has the option of spending their Alliance Reputation points to buy these bonuses which will be lost if the player wishes to leave the Alliance